10 Classic Video Games You Didn’t Realize Had Sequels

The company regularly complains about Hollywood’s habit of producing sequels, even though game companies are doing the same long before it’s boring.

We can’t go a year without another Pokémon entry coming out. Although Final Fantasy XVI is on the horizon, the iconic RPG is well over 16 episodes. Super Mario has made a crossover with so many properties that it’s hard to count the number of games the Italian plumber has played in.

Because branding is such a huge success factor in the gaming world, die-hard fans know the sequels, prequels, spin-offs, and spin-offs of the most iconic games. You probably haven’t played every Assassin’s Creed game, but you’re well aware that other entries exist.

If you haven’t played Street Fighter EX (and let’s be honest, who has?), the game is no secret. You may not know all the Call of Duty titles, but you can find out all about them online at a glance.

But there are sequels so obscure they’re almost mythical. Even though tracking is part of a universally recognized franchise, you might not realize it. If these games had a limited release or were only available on an obscure console, you’ve probably never heard of them, despite being sequels to some absolute classics.

What if I told you that Street Fighter II wasn’t the only sequel to the original beat-em-up? And we’re not talking about the Champion or Turbo edition. There is a completely separate sequel to Street Fighter, which only a select few know about.

Street Fighter worked so well in the arcades that it was ported to just about every system, many of which were converted by a company called Tiertex. Because Capcom took so long to release its successor, Tiertex cheekily decided to rush its own sequel called Human Killing Machine before pitching it to Capcom. (If you think that’s mean, Tiertex did the same thing when they made a sequel to Strider, which was also made by Capcom.)

However, few people were won over by HKM, given that you could only choose one character and there was no two-player option. Instead of having distinctive fighters like Ryu, Ken, or Sagat, Human Killing Machine pitted the player against forgettable rivals, including a waiter carrying a tray, a matador, and a dog.

It was a huge relief that Human Killing Machine did so poorly, because it didn’t distract Capcom when they released the official Street Fighter II, changing the gaming world forever.


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Carolyn M. Daniel